I am biased and thinking that it does not because I have used technology most of my life and I am considered pretty patient with people, if I was not, I would probably not be a teacher. However, the counterpoint argument does not really strengthen either of their arguments about this subject.
When talking about an issue like this, using a story in history, or describing an ideal classroom does not really get at the heart of any issue. Personal stories are biased, and anyone can find a story that counter's the oposing story. The only way to really argue this subject is to use research and data, which none of them do.
If I was to argue for either side, I would do research first so see if there has been a study to prove either way. I am personally biased on this paticular topic because my data set, is my friends and people I have played computer games with and I have not identified anyone as having impatience or small attention spans, in fact, I usually find the opposite in my group of friends.
This does not prove anything however because I live in oregon and hang out with a group of people in a specific geography, in addition, I am going to find friends that are similar to me, so everything is scewed. A true research will have data, that gets rid of bias or environmental factors other then the one being test for. I feel that any argument that has to do with this topic should look at students who play computer games and compare them with others and compare them with a control group.
If I were to guess, I think it would make sense that studetns would eventually have a shorter attention span, especially since kids are playing these games during the developmental phase. However, if the brain is developed, I do not think playing games will overtly change how patient you are.
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